Do you even Lift Girl?

Die Drei Dudes



Description

Use your elevator operator skills to deliver people to their destinated level. Be carefull not to exceed your weight capacity, or the ride might end a bit deadly. Can you make it to the highest Towerlevel?

Play here: https://gotm.io/keksdev/do-you-even-lift-girl

Technology used

Godot Engine

Help / Controls

Single Button Game.

Space / Click: Boost. Select Upgrades: Mouse / Click

Downloads

Binaries: Windows

Screenshots

This game was created
at IGJam #13

All Games of IGJam #13

Votes

23 people rated this game.
Overall the game ranked #1 at the Jam!

This game was also rated in 8 other categories
  • Gameplay: 7.739130434782608/10

  • Graphics: 7.782608695652174/10

  • Audio: 7.782608695652174/10

  • Innovation: 6.086956521739131/10

  • Story: 4.478260869565218/10

  • Technical: 7.565217391304348/10

  • Controls: 8.0/10

  • Humor: 7.217391304347826/10

Comments

C-gotoh (2 years ago)

People entering without waiting for others to exit adds a nice touch of realism :)

Qanar (2 years ago)

that push down when a fat person enters gave me a good laugh :D

Qanar (2 years ago)

die opas sind 1a getroffen :D

hendrikrakemann (2 years ago)

It is a very polished entry, also like the variety in characters :) Only thing I missed are something like brakes because with increasing power it was harder to stop at a certain level.

BennoTK (2 years ago)

@C-gotoh Thanks! Thats exactly what we wanted to achieve, let the player feel some weight, even if he has only one button to press. @Qanar Nice to hear, that You found some of the little details! @hendrikrakemann Thanks a lot :) - We decided to stay with the one button control thing. Increasing power (especially if you dont upgrade capacity for some extra weight) will get you pretty fast, and its a physics based learning curve. But don't worry, it is totally fine do do some crashes on your way to the final floor, thats how its meant to be played. - Brake mechanic as a fourth upgrade slot could be a nice addon, tho. Lets see, if we ever develope it any further :D


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